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AI Insights · Timothy · January 2023

Top 5 Educational Games in France for Q4 2022

Discover the performance of the top 5 educational games in France for Q4 2022, including trends in downloads, revenue, and active users.

Top 5 Educational Games in France for Q4 2022

In the fourth quarter of 2022, the top 5 educational games in France saw varied performance across downloads, revenue, and active user metrics, according to data from Sensor Tower.

Montessori Preschool, Kids 3-7 from EDOKI ACADEMY showcased a robust revenue trend, peaking at approximately $11.4K in the final week of October. Weekly downloads experienced a decline from 4.2K at the start of the quarter to around 2.3K in early December, before rebounding slightly to 3.6K by the end of December. Active users saw a gradual decrease from 9.7K in late September to 7.3K in early December, with a slight recovery to 8.8K at the end of December.

Holy Owly English for kids by KidsMBA experienced fluctuations in revenue, starting at $7.2K and reaching a peak of $10.3K in early October, before declining to $5.4K by the end of December. Downloads also showed a downward trend, starting at 7K and dropping to 1.6K by late December.

Lingokids - Play and Learn from Monkimun Inc saw consistent revenue growth, with a peak of $6.2K at the end of November. Downloads began at 3.6K in late September but decreased to 1.5K by early December, with a slight increase to 2.4K by the end of the quarter. Active users maintained stability, starting at 9.4K and ending the quarter at 8.4K.

BayaM - Activités 3-10 ans by Bayard Presse SA experienced a revenue peak of $4.4K in mid-December. Downloads saw an initial increase, peaking at 5K in late October, before stabilizing around 4.5K by the end of December. Active users increased from 12K in late September to 14K by the end of December.

Pili Pop - Learn English from Unique Heritage Media had a varied revenue trend, peaking at $1.4K in early November. Downloads fluctuated, starting at 2.8K in late September, dipping to 1.4K in early December, and rising to 2.1K by the end of December. Active users saw a slight decline from 808 to 661 throughout the quarter.

These trends highlight the dynamic performance of educational games in France during Q4 2022. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023